From b62d69dcf6d03ff1317f111a2a035ad0b0374d56 Mon Sep 17 00:00:00 2001 From: Sergey Tikhomirov Date: Sun, 9 Feb 2014 16:10:13 +0200 Subject: Add syntax highlighting for WebGL shaders in "me=s-1 + \ contains=@GLSL,htmlScriptTag,@htmlPreproc diff --git a/ftdetect/glsl.vim b/ftdetect/glsl.vim index af8fb02..a37d16a 100644 --- a/ftdetect/glsl.vim +++ b/ftdetect/glsl.vim @@ -1,4 +1,3 @@ -" Vim syntax file " Language: OpenGL Shading Language " Maintainer: Sergey Tikhomirov diff --git a/indent/glsl.vim b/indent/glsl.vim index 6f363ac..a3cba2b 100644 --- a/indent/glsl.vim +++ b/indent/glsl.vim @@ -1,4 +1,3 @@ -" Vim syntax file " Language: OpenGL Shading Language " Maintainer: Sergey Tikhomirov diff --git a/syntax/glsl.vim b/syntax/glsl.vim index 92aeb9c..2b9a0df 100644 --- a/syntax/glsl.vim +++ b/syntax/glsl.vim @@ -1,8 +1,7 @@ -" Vim syntax file " Language: OpenGL Shading Language " Maintainer: Sergey Tikhomirov -if exists("b:current_syntax") +if exists("b:current_syntax") && b:current_syntax == "glsl" finish endif @@ -258,6 +257,8 @@ hi def link glslBuiltinFunction Function hi def link glslBuiltinVariable Identifier hi def link glslSwizzle SpecialChar -let b:current_syntax = "glsl" +if !exists("b:current_syntax") + let b:current_syntax = "glsl" +endif " vim:set sts=2 sw=2 : -- cgit v1.2.3