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| author | Robin Kaup <robin@robinkaup.com> | 2012-11-21 09:07:23 +0000 |
|---|---|---|
| committer | Robin Kaup <robin@robinkaup.com> | 2012-11-21 09:36:16 +0000 |
| commit | fbddc0c520a31680a58eb35c09792cc4b52e3f6c (patch) | |
| tree | 47a0b48455e3f2082c3cd420b76373335bf5a8f6 /syntax/glsl.vim | |
| parent | 1e4667478c97fcc548df6aea6982b644d7f5001b (diff) | |
| download | vim-glsl-fbddc0c520a31680a58eb35c09792cc4b52e3f6c.tar.gz vim-glsl-fbddc0c520a31680a58eb35c09792cc4b52e3f6c.zip | |
Replace tabs with spaces.
Make formatting consistent.
Diffstat (limited to 'syntax/glsl.vim')
| -rw-r--r-- | syntax/glsl.vim | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/syntax/glsl.vim b/syntax/glsl.vim index fa91df2..7e36450 100644 --- a/syntax/glsl.vim +++ b/syntax/glsl.vim @@ -1,7 +1,7 @@ " Vim syntax file -" Language: OpenGL Shading Language -" Maintainer: Sergey Tikhomirov <me@stikhomirov.com> -" Last Change: 2012 July 10 +" Language: OpenGL Shading Language +" Maintainer: Sergey Tikhomirov <me@stikhomirov.com> +" Last Change: 2012 July 10 if exists("b:current_syntax") finish @@ -13,7 +13,7 @@ syn keyword glslRepeat for while do syn keyword glslStatement discard return break continue " Comments -syn keyword glslTodo contained TODO FIXME XXX +syn keyword glslTodo contained TODO FIXME XXX syn region glslCommentL start="//" skip="\\$" end="$" keepend contains=glslTodo syn region glslComment matchgroup=glslCommentStart start="/\*" end="\*/" extend contains=glslTodo @@ -39,7 +39,7 @@ syn match glslFloat "\.\d\+\([eE][+-]\=\d\+\)\=" syn match glslFloat "\d\+[eE][+-]\=\d\+" " Types -syn keyword glslStructure struct +syn keyword glslStructure struct syn keyword glslType atomic_uint bool bvec2 bvec3 bvec4 dmat2 dmat2x2 dmat2x3 syn keyword glslType dmat2x4 dmat3 dmat3x2 dmat3x3 dmat3x4 dmat4 dmat4x2 dmat4x3 syn keyword glslType dmat4x4 double dvec2 dvec3 dvec4 float iimage1D iimage1DArray @@ -62,7 +62,7 @@ syn keyword glslType uimage2DMSArray uimage2DRect uimage3D uimageBuffer uimag syn keyword glslType uimageCubeArray uint usampler1D usampler1DArray usampler2D syn keyword glslType usampler2DArray usampler2DMS usampler2DMSArray usampler2DRect syn keyword glslType usampler3D usamplerBuffer usamplerCube usamplerCubeArray -syn keyword glslType uvec2 uvec3 uvec4 vec2 vec3 vec4 void +syn keyword glslType uvec2 uvec3 uvec4 vec2 vec3 vec4 void " Qualifiers syn keyword glslQualifier precision invariant |
